Legends of the
Thrice Turned World

Book#1: Kobold Quest

In the dim-lit tunnels and tangled woods of the thrice-turned world, where dragons hoard, nobles squabble, and beast-folk barter beneath beneath the broken moon, the Kobolds plot, adventure and tinker. Not always wisely, but with great enthusiasm.

The Trap-maker's Guild and the Knights of the Briar-Patch bid you welcome (here, have some stew!)Kobold Quest is a rules-light, chaos-heavy tabletop role-playing game where you play as kobolds - those scrappy, scheming, occasionally-on-fire lizard-folk - trying to survive, thrive, and maybe steal a shiny thing or two.

The Core Rules contains (almost) everything you need to play: core mechanics, kobold creation rules, and enough world building and adventure hooks to launch your first capricious expedition into the world above (or below). You can download the plain .txt rules on this page or buy a printed and beautifully illustrated copy by contacting us using the form below.Whether you're a tunnel-born trickster, a trap-happy tinkerer, or a kobold who’s just learned what “flammable” means (and regrets nothing), your quest begins here. Expect danger. Expect improvisation. Expect to muddle through with wit, grit, stubby horns and questionable plans.So grab your shinies, sharpen your claws, and prepare to yip your way into legend.What You’ll Need
• 3–6 players (one acts as GM)
• Lots of six-sided dice!
• Character sheets, pencils, and scrap paper for doodles
• The Core Rules - your guide to adventure
Created by Thaly the Sword Dragon
Illustrations by TrollsCanPaintToo